[Tangaria 1.5.0 Character Dump] Name Sneed V Age 256 Self RB CB EB Best Sex Male Height 14'1" STR: 17 -10 +1 +0 8 Race Dragon Weight 9st 13lb INT: 9 -10 -2 +0 3 Class Monk Turns used: WIS: 11 -10 +0 +0 3 Title Disciple Game 3154 Dex: 15 -10 +2 +0 7 6 HP -4/83 Player 8287 CON: 14 -10 +1 +0 5 SP 0/0 Active 7077 Level 12 Armor [11,+27] Saving Throw 40% Cur Exp 1038 Stealth Bad Max Exp 1038 Melee 2d5,+5 Disarm - phys. 20% Adv Exp 1062 To-hit 42,+3 Disarm - magic 3% Blows 2.2/turn Magic Devices 28 Gold 1273 Searching 49% Burden 94.2 lb Shoot to-dam +0 Infravision 10 ft Overweight 34.3 lb To-hit 15,+3 Speed -3 MaxDepth 500' (L10) Shots 0.0/turn Your father was an ancient dragon. Your mother was a mighty wyrm. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............* Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Something commands you to go far away. > You rise up through the ceiling. > This place seems reasonably safe. > You have a Scroll of Summon Monster (h). > The dark elven warrior hits you. (x2) > The kobold shaman hits you. > The dark elven warrior can move again. > The kobold shaman can move again. > There is a wall blocking your way. > The dark elven warrior hits you. (x2) > The kobold shaman points at you and curses! > Your body tingles briefly. > You have 3 Scrolls of Phase Door {@r1} (g). > The dark elven warrior hits you. (x3) > You die. Killed by a dark elven warrior. [Character Equipment] f) an Old Lantern (1522 turns) Found lying on the floor at 150 feet (level 3). Intensity 3 light. g) Soft Leather Armour [8,-1] An inheritance from your family. k) a Set of Leather Gloves [1,-1] Found lying on the floor of a special room at 50 feet (level 1). l) a Pair of Leather Boots [2,+4] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Rations of Food b) a Flask of Whisky {Freesia} c) a Pint of Fine Ale d) a Potion of Berserk Strength e) 3 Potions of Poison Branded with poison. It can be thrown at creatures with damaging effect. f) a Potion of True Seeing g) 3 Scrolls of Phase Door {@r1} h) a Scroll of Summon Monster i) 2 Scrolls of Blessing j) 2 Scrolls of Monster Confusion k) 2 Scrolls of Wilderness Mapping l) a Scroll of Remove Hunger (tattered) m) a Scroll of Word of Recall (rugged) n) a Rod of Light o) 3 Wooden Torches (5000 turns) Intensity 2 light. p) 2 Old Lanterns (5000 turns) Intensity 3 light. q) a Filthy Rag [1,+0] Found lying on the floor at 100 feet (level 2). r) Studded Leather Armour (-1) [12,+0] Found lying on the floor at 500 feet (level 10). s) a Trident of *Slay Orc* (1d10) (+1,+7) <+1> {cursed} It occasionally summons an undead. +1 dexterity. Slays orcs. Provides resistance to Acid. Cannot be harmed by Acid. Grants the ability to sense orcs. Combat info: 2.2 blows/round. Average damage/round: 64.2 vs orcs and 39.3 vs. others. t) a Light Crossbow (x3) (+6,+3) {Baba Yaga} u) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 50ft 4 Killed Mad woodsman 00:00:15 50ft 5 Reached level 5 00:00:18 100ft 5 Killed Grip, Farmer Maggot's Dog 00:00:22 200ft 6 Killed Fang, Farmer Maggot's Dog 00:00:24 250ft 6 Killed Baba Yaga 00:00:39 300ft 9 Killed Freesia 00:00:39 300ft 10 Reached level 10 00:00:52 450ft 12 Was killed by a dark elven warrior [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] %%% ^^:^%> ..†k.. ..$h.% :^^%% 450' (L9) LF:3-? Light 3 Recall Poisoned Fed 42 % Packed dirt